Activity for Monica Cellio
| Type | On... | Excerpt | Status | Date |
|---|---|---|---|---|
| Edit | Post #276526 |
Post edited: fixed link again... |
— | about 2 months ago |
| Edit | Post #296381 | Initial revision | — | 2 months ago |
| Answer | — |
A: proposal: merge Scientific Speculation with a new Worldbuilding community Another crosspost: Workshop A comment thread on the Sci Spec post points out that "workshop" has been used in some discussions to refer to two different things: - a sandbox where you develop a question before posting it in Q&A - developing broader ideas or compiling resources, such as w... (more) |
— | 2 months ago |
| Edit | Post #296379 |
Post edited: |
— | 2 months ago |
| Edit | Post #296379 | Initial revision | — | 2 months ago |
| Answer | — |
A: proposal: merge Scientific Speculation with a new Worldbuilding community Categories Copying an update I posted on Proposals: The voting on these two meta posts has been positive. The only other feedback so far has been on Sci Spec. An answer there pushed back on the idea of segregating the science questions: > I'm not sold on this category split, though. If... (more) |
— | 2 months ago |
| Edit | Post #276526 |
Post edited: fixed subscription link |
— | 2 months ago |
| Comment | Post #283283 |
Hi JBH -- have you seen [this proposal to expand Scientific Speculation's scope into a broader Worldbuilding community](https://scientific-speculation.codidact.com/posts/295348)? (more) |
— | 6 months ago |
| Comment | Post #295495 |
Thanks. This conceptual answer helped me to visualize the overall effects alongside the details in other answers. (more) |
— | 7 months ago |
| Comment | Post #295486 |
Scientific Speculation spun off from Worldbuilding originally because people wanted to exclude magic, for which the answer is often "it's magic; you can make it do whatever you want". But people can now use filters here, so a tag-based approach could work. Can those who have been active in Sci ... (more) |
— | 7 months ago |
| Edit | Post #213990 |
Post edited: fixed broken images from SE's imgur move |
— | 7 months ago |
| Edit | Post #213979 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #221270 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #221168 |
Post edited: fixed broken images from SE's imgur move |
— | 7 months ago |
| Edit | Post #216862 |
Post edited: fixed broken images from SE's imgur move |
— | 7 months ago |
| Edit | Post #216861 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #216030 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #214853 |
Post edited: fixed links |
— | 7 months ago |
| Edit | Post #214851 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #214550 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #228902 |
Post edited: fixed broken images from SE's imgur move |
— | 7 months ago |
| Edit | Post #207415 |
Post edited: fixed image links that broke when SE moved its imgur files; this was an SVG, which we can't render, so I took a screenshot and pointed to the link to the SVG in the alt text |
— | 7 months ago |
| Edit | Post #207415 |
Post edited: fixed image links that broke when SE moved its imgur files; this was an SVG, which we can't render, so I took a screenshot and pointed to the link to the SVG in the alt text |
— | 7 months ago |
| Edit | Post #217941 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #217931 |
Post edited: fixed broken image from SE's imgur move |
— | 7 months ago |
| Edit | Post #206182 |
Post edited: fixed image links that broke when SE moved its imgur files |
— | 7 months ago |
| Edit | Post #295348 |
Post edited: cross-reference |
— | 8 months ago |
| Edit | Post #295348 | Initial revision | — | 8 months ago |
| Question | — |
proposal: merge Scientific Speculation with a new Worldbuilding community We'd like to discuss advancing the proposed worldbuilding community and merging it with Scientific Speculation. A discussion on Sci Spec meta was positive (see also this comment thread on the proposal). Specifically, if both communities agree, we would: - Create a community (name discussio... (more) |
— | 8 months ago |
| Comment | Post #295205 |
Good point about the category name, thanks. (more) |
— | 9 months ago |
| Comment | Post #295203 |
Thanks for your post. I've made a suggestion in response in [a new answer](https://scientific-speculation.codidact.com/posts/293812/295205#answer-295205). (more) |
— | 9 months ago |
| Edit | Post #295205 | Initial revision | — | 9 months ago |
| Answer | — |
A: Should Scientific Speculation support information-sharing that isn't in question form? Prompted by this new answer to this meta question: This community has very low activity right now, and I wonder if posts in a different category would be missed. It is possible for questions and articles to sit alongside each other in the same category, at the small cost of one extra prompt f... (more) |
— | 9 months ago |
| Edit | Post #294447 |
Post edited: |
— | about 1 year ago |
| Edit | Post #294447 | Initial revision | — | about 1 year ago |
| Question | — |
Any objection to not granting Participate Everywhere to new users automatically? New users on our communities automatically gain the Participate ability, which allows limited participation. In particular, you're rate-limited on posting, you can only comment on your own posts and answers to your own questions by default, and links in your profile are not linkified for people ... (more) |
— | about 1 year ago |
| Comment | Post #293811 |
This question (and another older one) prompted me to ask [Should Scientific Speculation support information-sharing that isn't in question form?](https://scientific-speculation.codidact.com/posts/293812) on Meta.
(more) |
— | over 1 year ago |
| Edit | Post #293812 | Initial revision | — | over 1 year ago |
| Question | — |
Should Scientific Speculation support information-sharing that isn't in question form? We've had a couple posts (example (deleted), example) that aren't really questions, but are information and maybe starting points for development. Over on the Worldbuilding proposal we're talking about a 'workshop' category where such posts would fit. This isn't Worldbuilding, though there is a... (more) |
— | over 1 year ago |
| Edit | Post #281116 |
Post edited: fixed variable that crept in |
— | almost 2 years ago |
| Edit | Post #279910 |
Post edited: fixed variable that crept in |
— | almost 2 years ago |
| Edit | Post #279923 |
Post edited: fixed variable that crept in |
— | almost 2 years ago |
| Comment | Post #292584 |
Categories can restrict posting somewhat (as on the Meta blog, which is limited to staff), but it's not tied into the abilities system, unfortunately. (Abilities came later.) There's a concept of "established user" in the category settings but I'd have to look up what that means. *If* the comm... (more) |
— | almost 2 years ago |
| Comment | Post #292584 |
Anybody could submit posts and there was an editorial board. (Any editor could approve and schedule a post.) There was also a chat room (on SE) where people could discuss ideas or work in progress. I don't remember anything ever being rejected; spammers and trolls didn't find their way there. (more) |
— | almost 2 years ago |
| Comment | Post #292584 |
Right, it was separate because SE wouldn't support an on-site blog. (They used to, but when WB asked for one they said "not doing that any more, try Medium" so we did.) Here on Codidact, if the community wanted, there could be a "blog" category like on Meta, and the community could shape it how... (more) |
— | almost 2 years ago |
| Comment | Post #292584 |
The Worldbuilding community on SE had a blog for several years. It fizzled after things started going downhill at SE, but this is what made me think that folks here might want one. (I'm not pushing the idea; it's up to the community.) The [original blog](https://medium.com/universe-factory) ha... (more) |
— | almost 2 years ago |
| Comment | Post #292584 |
In a combined community, I would fold Rigorous Science into the science category and add guidance to the effect that if you want particularly rigorous answers, say so in the question (same as you would do for any other special requirements or constraints). This makes the questions more casually ... (more) |
— | almost 2 years ago |
| Edit | Post #288589 |
Post edited: moving the contact link out of the footer (doesn't apply on other networks) and putting it here |
— | almost 2 years ago |
| Comment | Post #292584 |
One possibility would be to have a worldbuilding community with broad Q&A and a "science-only" category reflecting Scientific Speculation's scope. (more) |
— | about 2 years ago |
| Edit | Post #292041 |
Post edited: fixed formatting problem that interfered with image example |
— | about 2 years ago |
