Posts tagged firearms
I'm currently working on something where breechloading rifles and cartridge shot are developed very quickly over matchlocks and flintlocks. What major technological hurdles need to be overcome for...
In a world that takes place during the Victorian era (1837-1901), how effective would period-accurate firearms be against something similar to a dinosaur? As a brief aside, I will accept weaponry f...
So me and my buddy are currently working on a story that takes place on a different earth-like planet similar to when dinosaurs like Brachiosaurus inhabit the landscape. A few differences is that t...
So, in this generic fantasy setting, where magic is technology, I have trouble regarding adventurers. To avoid rolling up a new character every time, adventurers are rebuilt shortly after death at...
Okay, so, how does magic work? Magic, at the end of the day, is a swarm of tiny machines (hardly visible to the naked eye, but still within the 10-100 micrometer range) that carry out a task. Indi...
Gunpowder, also known as black powder, is some nasty stuff. It's extremely corrosive, it produces large amounts of obstructive grit and fouling, and using it creates a cloud of obscuring smoke. So...
I've plans for somewhat 'realistic' (and that's already quite a stretch of the word) superhuman characters whose muscles have the strength, density, and tensile strength that can stop most low-powe...
The direction of the force will always be perpendicular to velocity and pointing to the opposite side of the rotation direction. In plain terms, any object traveling in the rotation plane: up (t...
Eureka! Our hero just discovered the secret of time travel, but what to do with it? "I know!", he says. "I will travel back in time as far as I can and hand them a modern firearm. They will learn h...
I am thinking about a game where people will shoot out in space, with different features. However, an integral part of the game is no spraying/spamming bullets. I don't want to have it in a fantasy...
I was reading on another question (this one) and was thinking "What if those bullets could return?" What I am looking for is: Practicality Cost effective Combat effective Manufacturability
I'm designing three guns here: a two-handed rifle, a two-handed shotgun, and a one-handed handgun. All of them are breechloader guns, so they can only shoot once before reloading. The goals I want...
Question inspired by discussion under this answer: https://worldbuilding.stackexchange.com/a/70360/2071 Dear people of Proxima Centauri. Our planet is dying. Our suns are dying. As you all know. W...
I have an idea for a story in a post-apocalyptic setting where guns and other explosive devices unusable or otherwise impractical. Is it possible to do this by changing the atmosphere (either by a...