ProjectApex
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The original profile on Stack Exchange can be found here: https://worldbuilding.stackexchange.com/u/73198
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See all 14 »Not gonna lie here, that looks way more like an disadvantage than an advantage. The main problem here is that this seems like an unnecessary redundancy. Yes, morays have 2 sets of Jaws, but the se...
posted 4y ago by ProjectApex
The creature was originally a human, altered by an external agent that basically remade its body (carbon based). The creature is roughly 2 meters and relatively light. It is humanoid and boneless, ...
3 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
There has been materials science research on materials that can harden and soften at need. In nature, we have the example of the sea cucumber, which can go from a squishy compressible state to a r...
3 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
I'm working on a bioweapon created by an extraterrestrial agent. The being is 2.5 m tall, humanoid, digitigrade, intelligent and mostly predatory. However, it does not require water, food or oxygen...
4 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
On plain Pilar forest biome of planet X, you have mostly 3 types of vertebrates: those who burrow under the ground those who run through the widely separated trees those who live above ground le...
6 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In the large pillar forests of planet x, a group of vertebrates, in order to hunt down the fast climbing creatures that inhabit their habitat, rather than developing speed as well, went on another ...
2 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
The Apex predator of the Sea of Grass biome from planet Andromeda is mostly bipedal, but capable of facultative quadrupedalism, it has long limbs, powerful claws on its hands and is roughly the siz...
3 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In some birds especially owls, we can observe a structure called facial disk, which is mainly composed of feathers and helps to direct sound to their ears. While being more common in owls, adding u...
1 answer · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In my story, set in an earth-like world, a marine species that had evolved a melon organ, much like that found in our dolphins, made its way back into the "land" (a large system of underground cave...
1 answer · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In an alien world, due to changes in the ecosystem animals that were once mostly arboreal started having to spend more time in open plains, adapting to fill a new niche of grasslands/bush eaters an...
2 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
I'm basically designing a quadrupedal digitigrade alien, which has evolved from a predominantly arboreal animal into a predator with more cursorial adaptations, capable of running fast, but still b...
2 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In my post apocalyptic world, a virus has spread, essentially changing the roles, with infected animals gaining sentience and intellect close to a human and humans degrading into a more animalistic...
4 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
In my world, I plan for an alien pathogen to cause drastic mutations in all lifeforms, reshaping animals and humans alike in a scenario of near inversion of positions, with animals achieving human-...
2 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
For the purposes of my story, seen here someone who went through a similar procedure involving parallel dimensions (see here), becomes nearly indestructible , invulnerable to damage related to exce...
0 answers · posted 4y ago by ProjectApex · last activity 4y ago by ProjectApex
Reputation | 11 | |
Number of top-level posts | 13 | |
Number of answers | 1 | |
Sum of received votes (up minus down) | 1 | |
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