What are the options to incorporate teleportation in my story in a realistic fashion that adheres to the laws of physics?
I'm currently outlining my science fiction novel which deals with humanity reaching Type 3 civilization status. My goal is to place an emphasis on hard science fiction while featuring fantastic technologies, a very delicate and complicated balance to be sure. Right now, I am debating as to whether or not I should incorporate teleportation in my story.
Recently, I consulted with a friend of mine who is a physicist and he suggested to use wormholes (something akin to the Taelon teleporters featured in Gene Roddenberry's Earth: Final Conflict) because they are the ideal method for teleportation, that is, they can theoretically bypass barriers such as walls, floors, and ceilings, and more importantly, they don't involve disassembling people at the atomic level and converting them into radiation (unlike the transporter in Star Trek, so that's out).
The only two problems he sees with this are:
- the energy requirements would be astronomically insane
- characters using it would need to wear EVA/radiation suits to protect themselves from the deadly radiation of the wormhole.
Based on these two obstacles, I would imagine it would make more sense both technologically and energy-wise on an economic level for my characters to travel the old-fashion way.
So, are there other options to incorporate teleportation in my story in a realistic fashion that adheres to the laws of physics or should I forget about it and just stick to starships, shuttlecrafts, and spaceplanes instead? What does everybody else think?
This post was sourced from https://worldbuilding.stackexchange.com/q/126242. It is licensed under CC BY-SA 4.0.
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