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Rigorous Science

A self-eclipsing orbital ring

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A common, matter-efficient science-fiction habitat is a hollow cylinder or ring in space that is spun to simulate the pull of gravity on its interior surface. These habitats have been imagined as small as a spaceship, mere meters in radius, up to a ringworld, 1 AU in radius.

This question pertains to a ring somewhere in the middle of these two extremes, placed in orbit around a star. This ring rotates around 2 axes. The first and faster rotation generates the centrifugal force responsible for simulating gravity. This can be visualized as the spin of a wheel. The second rotation is slower and occurs in an axis perpendicular to the first rotation. This can be visualized as a coin spinning in place on a countertop. The first spin results in a day/night cycle as the inner side of the ring exposed to the sun and the side hidden from the sun are constantly swapped by the rotation of the ring. The second spin's effect is hard to visualize but it creates something akin to "seasons" where the contrast between day and night waxes and wanes. Here is a short gif I made in Unity that should help with visualization. Here the bottom view is from the perspective of the rotating camera in the top view.

Ring Simulation

While this is all interesting my question is about a very specific moment in this dynamic system. Inevitably the ring will spin to a point where it is edge on to the sun. At this moment the sunward-facing portion of the ring blocks the light from reaching the other side of the ring. In this way the ring eclipses itself. This can be seen towards the end of the gif. In an eclipse, the term "umbra" refers to the area totally eclipsed from the sun. What I would like to know is how to compute the size of this umbra and secondly how I can go about maximizing the size of this umbra, because let's face it, the darker, larger, and longer an eclipse is the cooler it is. Since I already have a design in mind for the ring, maximizing the umbra will have to be done with the star and the distance the ring will orbit it. Importantly, I need the ring to still be habitable so the amount of heat coming from the star needs to be equivalent to what we receive on Earth.

I have prepared a schematic to describe the eclipsed ring and what I think are the relevant variables needed to describe the size of the umbra. Ideally, an answer would provide an equation to calculate the size of the umbra given any ring dimensions but the dimensions of this ring are a total radius of 10,000 km and a thickness of 100 km. Umbra schematic

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This post was sourced from https://worldbuilding.stackexchange.com/q/121882. It is licensed under CC BY-SA 4.0.

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The setup and the equation

Let's look at the geometry involved here. I created two diagrams:

enter image description here

On the left, we have the star of radius R. On the right, we have a cross-section of the ring. The center of the ring is a distance r from the star, and the ring has a diameter of 2s and a cross-sectional radius of a. We can calculate θ using trigonometry: θtanθ=RarsRr We make the assumption that rs and Ra, and use the small-angle approximation to say that tanθθ. Now, let's look at a slightly more in-depth diagram:

https://i.stack.imgur.com/PFlqt.png

u is the radius of the umbra as projected onto the opposing side of the ring. Again, using the small-angle approximation, θtanθ=au2sa Setting both equations equal, Rr=au2sa and u=a(2sa)Rr Yesterday in chat, we talked a bit about striking a balance when it comes to the star the ring is orbiting. To maximize the size of the umbra, you need a small star, but it should also be relatively far away. On the other hand, you also want the ring to be in the habitable zone.

A red dwarf comes to mind, but red dwarfs are dim. A red dwarf of 0.1R would have a luminosity of about 0.01L, meaning you would need to orbit at 0.1 AU to receive the same flux the Earth does. Plugging in the relevant numbers, at R=0.1R, 2s=9900 km, a=50 km, and r=0.1AU, I get u=4.2 km. That's small.

Now, a white dwarf - a stellar remnant, sure - could have a radius of perhaps 10000 km, maybe even less by a factor of two. The hottest white dwarfs come in at 0.5L, meaning the ring could orbit at 0.71 AU. Plugging these values in, we get u=49.07 km, which would essentially cover the opposite side of the ring (which has an inner radius of 50 km).

Limits on stellar temperatures

As an interesting aside, we can find the point at which the umbra disappears by setting u=0, and getting Rr=a2sa=0.0051 This can yield some useful information. Define xR/r, and xcrit=0.0051. The umbra only covers part of the opposite side of the ring for $x

Let's derive the equilibrium temperature of this ring. Assume that it's positioned face-on towards the star, as in the diagrams. Then the cross-sectional area facing the star is 2s2a=4sa.

Consider that the luminosity of a star is L=4πσR2T4 where R and T are the star's radius and surface temperature, and σ is the Stefan-Boltzmann constant. The flux at the surface of the planet is F=L4πr2=σR2T4r2=x2σT4 The power received is then Pin=4saF=4sax2σT4 If the planet is a black body, the emitted power Pout is then its surface area multiplied by σTeff4, where Teff is the planetary equilibrium temperature. The surface area is the surface area of a torus, or S=4π2a(s+a). Setting Pin=Pout yields 4sax2σT4=4π2a(s+a)σTeff4 and so Teff=(saπ2a(s+a))1/4x1/2T In your case, this becomes Teff=0.56x1/2T Now, xcrit=0.0051. Say we want Teff=300 K. This means that T must be less than 105000 K for there to still be an eclipse on the far side of the ring - if T was higher, xxcrit, and the planetary equilibrium temperature would be greater than 300 K. In fact, at the far end of the habitable zone, Teff=373 K - hotter than this an water boils. This sets a firm limit for a habitable and eclipse-producing star at 131000 K. This is much hotter than the vast majority of stars, but it does rule out a number of hot white dwarfs, which may have temperatures of 200000 K.

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