What evolutionary pressures would lead to Goblins?
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A long time ago homo floresiensis split off into two main groups Goblins and Halflings. Now Goblins are an odd little bunch (here's a rough mock up of what a goblin might look like) and I was wondering what evolutionary pressures would lead to Goblins? some basic characteristics of goblins are:
- are as intelligent as humans (don't have any behavioral differences compared to humans)
- are 112.7cm (3.7ft) tall
- have large noses
- have big pointy ears
- have an improved sense of hearing and smell but do have slightly worse eyesight
- have green skin (possibly due to a symbiotic relationship with a type of moss or algae)
- have life spans similar to humans though they do reach sexual maturity a bit faster than humans
Note: magic dose not exist in my story
This post was sourced from https://worldbuilding.stackexchange.com/q/167656. It is licensed under CC BY-SA 4.0.
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