How could damage reflection work?
So, there's this guy, Null, named after his ability that allows him to send any action, a person makes, into /dev/null. Basically, he can "No, you didn't" any attack.
That's okay, but then comes his requiem ability, which outright "reflects" damage.
No one knows for certain how it works, but in theory anyone (that can be a person or a robot that's controlled by electronics) who attacks him seems to take the damage instead. There are minor inconsistencies in the "reflected damage", like sword slash going not as deep as it should have. Also, reflection seems to be limited to precise strikes and can't do much against collateral damage (like a really big bomb) if Null is within range of the target of the reflection.
His ability can be explained with science, that's for sure, but how could damage reflection work?
This post was sourced from https://worldbuilding.stackexchange.com/q/166840. It is licensed under CC BY-SA 4.0.
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