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Q&A

Design Criteria for non humanoid aliens anatomy

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I am trying to find out if I have thought of the correct anatomy requirements for designing non humanoid alien species. I am designing as many different biological species as I can with the aim of their anatomy being as far from humans as possible whilst still meeting the criteria.

The aim is that these species will be of early hominid intelligence or smarter and with the same level or more of tool usage. The current visual idea is these creatures have the anatomy that either now or in the future they could build tools, structures and create technology.

Other than sensory organs and methods of communication, multiple limbs with the ability to grasp and manipulate tools has been my main area of focus, research on all the strange and wonderful in nature has provided much inspiration so far.

The species would likely live in groups or early civilizations in order for knowledge to be passed down but it is more their anatomy I am currently trying to design.

There will be no telekinesis for the time being or any abilities that could be considered far superior than humans for achieving physical tasks, so use of limbs seems to be what would make sense. I know ravens and some birds are reasonably clever and can use tools but I cant imagine that a single mouth could perform complex tasks to level I am after.

Any suggestions on if my criteria isn't correct or possible anatomy for tool using tasks to a human level of efficiency I haven't thought about would be appreciated.

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This post was sourced from https://worldbuilding.stackexchange.com/q/164050. It is licensed under CC BY-SA 4.0.

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