Would roleplaying as wacky Nazis help my deities maintain their mental health while they're stuck in a bunker?
So, once there was a war between the titans and the gods. In the end, the gods' leader, Anon, found a way to permanently remove the titans from the world, but the victory extracted a terrible price.
Titans and gods were fundamentally the same creatures, and the source of their power was also the same. Anon created a bunker that would use its inhabitants to connect to this power source and demonetize it.
As long as it was demonetized, both the gods and the titans would be weakened to the point where going into the mortal realms was not exactly possible. However, for the demonetization to keep the source in check, every god had to stay in the bunker.
The only way for them to interact with the mortal world is through the VR headsets that are connected to their massively weakened avatars there. Note though: a god can only spend two days of the week there.
Even for immortal beings, this confinement is a very long time. Gods' psychology isn't different from humans', so I figured I should find an explanation why there's no chaos or societal breakdown in the bunker, even after hundreds of years.
I thought LARPing would be a good way, and in this situation, LARPing Hitler's last days on this mudball of a planet is the only reasonable choice.
They are roleplaying exaggerated and kid-friendly (except for the alcoholism, map fetish, and strong language) versions of the real people, usually with various quirks (Goebbels is constanly being compared to Skeletor, for instance).
My question is, is this actually a viable strategy to keep people sane in a situation like this (being stuck in a small place with little to no contact with the outside world)? If there are studies about this (like some kind of a Stanford prison experiment), I'd like to know about those as well.
This post was sourced from https://worldbuilding.stackexchange.com/q/161735. It is licensed under CC BY-SA 4.0.
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