What's the deciding factor in what my Foresight can predict?
When you have foresight, it's guaranteed that confusion will be your epitaph (thumbs up to the one person who gets the joke). Basically, it only grants you advantage on actions, so you still can't automatically succeed in, say, rolling a d20 (not on the table, in the game), aka: you can't immediately know the precise outcome of an action. So, I thought I'd make a more science-y version.
Foresight consists of a sensor array, a strong computer and an AI that calculates the probability distribution.
I wanted to use probability distribution to make foresight more usable and realistic. In essence, you can see where a shot could land and make your evasive actions based on that. This also wards off Mistborn fans (If two precog warriors fight, then they'll get unusable probability distributions, so the powers "cancel" out each other). However, now I don't know what King Crimson foresight can effectively predict.
What would be the most important factor for predicting what foresight can predict?
This post was sourced from https://worldbuilding.stackexchange.com/q/161597. It is licensed under CC BY-SA 4.0.
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