Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

How could a scientifically plausible Rust Monster quickly erode iron-based metal objects?

+0
−0

Rust Monsters are one the few original monsters in D&D that didn't fade into obscurity. Probably because of their ability to turn James' favourite metal items into dust.

enter image description here

Rust monsters are basically large bugs with two equally large antennae. The Rust Monster, with the antennae, rubs an unspecified chemical on the metal that degrades it and turns most of the item into dust.

  • Rust Monsters affect iron and iron-based alloys.
  • It's not neccessary for the item to start to turn into dust immediately, but it should lose structural integrity at a rapid pace, so as to prevent the adventurer (James) from smacking the poor critter in the head with that sword before it ceases to be one.
  • Since, along with Mordenkainen's Disjunction, these creatures were invented for the sole purpose of striking fear in the hearts of adventurers, they don't (have to) follow the conventions of evolution.

How could Rust Monsters effectively erode iron-based metals?

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/158854. It is licensed under CC BY-SA 4.0.

0 comment threads

0 answers

Sign up to answer this question »