Making a planet with high humidity
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I'm making a Region of a planet with very high humidity, mostly covered in fog at ground level. I am open to having seasonal changes and would like there to be a few sunny days lets say 1 out of 15, that figure is completely changeable. I need the fog to be pretty thick, thick enough to use Electroperseption for sight and have hydrolysis be used for breathing and getting hydrogen to float. How would I make this work without the planet being entirely underwater? Thanks.
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