Effects of dropping in and out of zero G on a space station
I'm writing a book that involves having a space station that acts as a way point between Earth and a new planet. (Hard"ish" SF, or as "Hard" as I can make it...)
The Station sits at the mouth of a wormhole and because the aperture is geostationary to the sun, the new Earth-like planet passes by on a yearly basis. As a result, the space station acts as a large depot. Cargo from Earth comes through the wormhole daily, but can only be transported to the new world during a narrow "season".
The station has to accommodate lots of workers, and most of the work is done in zero G. But the station also acts as "Hotel" for space tourists, and has rotating habitat ring.
Depending on the answer to this question I need to decide whether the workers would also accommodate the ring, or be better off in their own continuous zero G area.
To the point... My question is this. Would the workforce suffer from dropping into 8 hour zero G shifts then spending the next 16 hours in 1G, over a week. Or would they be better off spending a week solely in zero G, and then a week in 1G?
Essentially: What would be the safest 1G/0G rotation for such a workforce?
I've read various notes on the long term effects of zero G in relation to Mars missions etc, but found nothing about what, (if any) effects dropping in and out of 0G on a daily basis would incur.
This post was sourced from https://worldbuilding.stackexchange.com/q/154264. It is licensed under CC BY-SA 4.0.
0 comment threads