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Semi-accessible continent

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I have a bit of a problem. My largest dragons have a flight range of over 1000 miles, but I have another continent that is only reachable by ship significantly closer (just over 750 miles). I can't use some excuse about winds, as my ships are mostly sail powered.

Further hampering my progress is the fact that my dragons originated on this other continent, as did humans. I need some way my dragons flew off the continent, but can't get back, that also makes it possible for ships to go back and forth.

NO MAGIC MAY BE USED.This is because my only magic is the dragons themselves.

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This post was sourced from https://worldbuilding.stackexchange.com/q/132059. It is licensed under CC BY-SA 4.0.

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1 answer

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Dragons, Like Birds, Navigate via Magnetic Markers

Part of the sea near the far continent has something that causes the magnetic pull of the earth to behave erratically. Or add in some sort of electro-magnetic disruption that messes with their heads in a way that doesn't affect humans (much). It is situated so that it is impossible to go around it without adding at least 500 miles to the voyage.

This poses no problem for ships as they can use the stars to navigate well enough until their compasses work again.

But the dragons can't function there. They avoid it instinctively. Any dragon who gets close feels so uncomfortable (or even in pain) that they turn around and get the hell out.

This problem did not exist when the dragons lived on the far away continent and began after they migrated (or perhaps it spurred the migration). Imagine, for example, an astroid hitting the ocean and continuing to mess with local magnetism.

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