A clock for interplanetary travel
Introduction
See background information here.
1000 years after darkness fell on Old Earth, humanity is scattered throughout the solar system. Apart from the Harmonious Republic of Mars, there are colonies in orbit of Venus, Earth and its moon, throughout the asteroid belt, and scattered among the many moons and moonlets and trojans of the Jupiter and Saturn systems.
Problem
As per the rules here, computers are outlawed everywhere in the solar system. In short, the characteristics that make something a computer are electronic memory and being re-programmable.
But, interplanetary trade goes on, even without computers. Powered by nuclear salt-water rockets, torch ships can reach speeds of 100 km/s. Earth to Mars can be done in a few weeks, Jupiter in a few months, and even Saturn in less than a year.
In order to fire these immense engines precisely, you need a clock that is capable of timing the 'burn'. Furthermore, to successfully navigate the solar system, you will need good timekeeping to determine where you are in your orbit in relation to the other planets.
Question
How do you design the 'best' shipboard clock for interplanetary travel, in a future where there are no computers.
Considerations:
- The 'best' clock means the most accurate
- The clock must be able to be accurately corrected for relativistic effects. 100 km/s isn't that fast, but errors can add up over time.
- The clock must give an analog signal output that can be integrated into other electro-mechanical devices. For example, the only way for an old-timey pocket watch to control a burn time is through a human operating a switch.
This post was sourced from https://worldbuilding.stackexchange.com/q/129395. It is licensed under CC BY-SA 4.0.
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