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How do you motivate workers to conduct dangerous missions?

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So, this is for a "space drama" that is set in the not too distant future.

The world is running out of resources, but has developed an rudimentary interplanetary travel capability. Several planets have been discovered that contain the resources that the population wants to exploit, but the environmental conditions on those planets cause a physiological reaction in humans that result in a drastically higher probability of catastrophic death.

Furthermore, the catastrophic death risk is reliably transmitted to the descendants of the grandparents of every worker, and their descendants, when they return to Earth. The effect is amplified in future children. Mathematically, this doesn't have an effect on the population, because the number of workers required is rather small compared to the size of the population.

How would a corporation or government motivate workers to take the job when they know it causes this inheritable condition?

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This post was sourced from https://worldbuilding.stackexchange.com/q/120173. It is licensed under CC BY-SA 4.0.

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