Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

A snow sea: How to make water snow light/smooth enough to obtain fluid properties under 1 gravity

+0
−0

A roughly earth-size planet orbits a cool G-class star, but barely within its circumstellar habitable zone ("Goldilocks zone") allowing liquid water. It has a shallow inclination and and lackluster seasonal change, fairly evenly distributed continental masses, and I think this would allow the poles to get very cold. (But should be warm enough on average for ocean evaporation and precipitation cycles, and to support analogues of tundra, taiga, and boreal forest in the "tropics".)

I had an idea, I want to see if there is a plausible way under these circumstances to allow for a polar "snow sea" such that the snow is light and frictionless enough to allow some degree of fluidity. I read this answer about "sand tides" and it has some interesting information on viscosity, so I googled "snow viscosity" and found lots of interesting information and math about rheology that I cannot really comprehend.

This powerpoint is what I came closest to being able to parse. It is more related to avalanches, but the math seems like it could be used to identify conditions where the viscosity of snow is least.

I did find out that snow is viscoelastic and you would have to mitigate both aspects of this property. What it looks like is that it would require the snow to

  1. Not melt at all, of course
  2. be in round grains, not flakes or faceted grains
  3. for the grains to be small and homogenous enough to slide around freely

and probably the biggest obstacle is that

  1. the weight of the snow somehow needs to not compact the snow below it into snowpack.

There has to be some kind of suspension effect.

The only ideas I have so far verge on phlebotinum:

  • Somehow with static electricity?
  • Some kind of lipid byproduct produced in large quantities by chionophile microorganisms?
  • Volcanic outgassing that somehow doesn't melt the snow
  • Tectonic activity that continually vibrates the snow

Does anyone know of something obvious and more straightforward? I'm not just fishing for ideas here. If it is really too much of a stretch, I'm happy to hear about it.

This is my first question here, hi everyone. Happy to accept corrections.

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/115159. It is licensed under CC BY-SA 4.0.

0 comment threads

0 answers

Sign up to answer this question »