Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

What 3 wavelengths of IR light would be ideal for "Predator Vision"?

+0
−0

Alright, so I'm working on a setting with dwarves in it. I've been thinking that, to make things more interesting, certain clans would have the cone cells in their eyes see infrared light instead of the usual visible spectrum. However, I'm having a great deal of difficulty finding out what three IR wavelengths would be appropriate for their new primary colors. They usually live underground, but are known to be hired out on the surface for nighttime covert operations by various human factions.

So, they need to see in the 0-120F range, give or take. A wider spectrum might be more ideal though, I really don't know.

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/114569. It is licensed under CC BY-SA 4.0.

0 comment threads

0 answers

Sign up to answer this question »