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Q&A

What are the military pros and cons of a low gravity world vs a high gravity one?

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I've seen this question raised in several different bits of sci fi media. In games its often that low gravity = lower construction cost or some such. But I've begun to wonder, is it really that cut and dried? Obviously, high gravity has some applications. Defensively, it could make it annoying for enemies to attack you with armored vehicles, due to the additional wear and tear, as well as the enormous cost to retreat an entire army plus gear from the atmosphere.

The base assumption of these games and this question being that if the gravity is not enough to kill you outright, such as a neutron star, or black hole, then long term health effects from switching between planets of different gravities is ignored.

(Realistically, bombardment is one of the most potent ways to open an invasion, however, sci tropes are being adhered to an extent here, meaning that landings are generally necessary.)

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This post was sourced from https://worldbuilding.stackexchange.com/q/109340. It is licensed under CC BY-SA 3.0.

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