Creating a scientifically semi-valid super-soldier, part 4: respiratory system
Previous parts here:
Creating a scientificly semi-valid super-soldier, part 1: Skeleton
Creating a scientificly semi-valid super-soldier, part 2: nervous system
Creating a scientificly semi-valid super-soldier, part 3: Physical shock resistance
After running a mile or fighting through fifty bad guys it's a rare sight to see a hero or villain be panting exhaustedly. In fact, the more capable and genetically altered they are the less oxygen they seem to need instead of more.
So how could you design a (preferably humanoid) creature with improved lungs? The main focus of the question lies on getting as much oxygen volume into your blood as possible per unit of time, but things like lung tissue capable of withstanding violent shocks without rupturing are welcome idea's as well.
Keep in mind: In our current lungs there's no "wind" in the respiratory lobules. The passage of air into them happens purely on diffusion. Additionally, we don't want lungs that will cause our super-creature to be easily susceptible to dust, viruses, bacteria and fungi that are in the air and can clog up or infect the lungs.
This post was sourced from https://worldbuilding.stackexchange.com/q/108558. It is licensed under CC BY-SA 3.0.
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