Do Adventurers Actually Increase The Number Of Monsters?
I just thought of something. Carnivorous and dangerous monsters are often depicted as common and dangerous enemies in fantasy, especially things like RPGs, but in real life herbivores far outnumber their predators. But what if some boost in prey levels caused their numbers to increase enough that they attacked a settlement to get more food, and the defenders slew enough to get the population back down? If that happened enough times, over a long enough period, might monsters start breeding faster, in general, to keep their populations going, creating a vicious cycle where the monsters breed quickly enough to justify being such a common threat?
Assuming normal nutritional needs (the monsters are not supernatural, for example), could this situation sustain an increase in the breeding of monsters and thus an increase in monsters?
This post was sourced from https://worldbuilding.stackexchange.com/q/103605. It is licensed under CC BY-SA 3.0.
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