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Q&A

Reasons that make a spaceship forced to land at the nearest planet?

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I'm looking for some reasons that could force a spaceship to land at the nearest planet and cut all connections with the homeland planet, so all the crew will be force to settle at the planet for a while and try to survive until connections are fixed.

The planet :

  • An earth like planet inhabited by humans
  • Medieval technology level
  • Some weird animals and weather (Acide rain, poisoned fog ...)

The crew : 7 members

  • A captain (also the pilot)
  • A mechanic
  • Three soldiers
  • Two scientists

The Spaceship :

I'm not a sci fi fan so I don't have much information on the spaceship. But any medium size spaceship that could carry the crew and fit a research mission should do it.

I'm going to focus more on the crew's survival on the medieval planet so what i really need is just a realistic reasons for the forced landing and the communication's cut.

P.S: I'm french, excuse my bad english.

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This post was sourced from https://worldbuilding.stackexchange.com/q/92470. It is licensed under CC BY-SA 3.0.

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Electrical failure.

The ship's communication system is, presumably, powered by electricity. Interrupt that supply, and boom, comms are down. If the same electrical supply is used to power a bunch of other important stuff, and that gets knocked out as well, you've got a) a very badly-designed electrical system, and b) a genuine emergency.

This could just be a literal failure: a fault in the wiring. The electrics could have been damaged by a collision and/or space pirate attack. Maybe the ship's handwavium generator has malfunctioned, or is running out of handwavium. Whatever the problem, your crew will need to find it and fix it, and it's safer to try and do that on some backwater planet than while you're still hurtling through space at the speed of plot.

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