Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

How realistic is the geography of my map?

+0
−0

I was told to post this question separately, so here it is. I need help with the geography and climate of my map.

  • Blue circles are ports

  • Gray circles are cities

  • That one brown circle is a town

  • The continent is located in the southern hemisphere

  • The world has roughly medieval technology

  • Magic exists, but isn't powerful enough to move mountains or anything

So, with the above things considered, I ask the following questions:

  • How realistic is this map's geography and climate?

  • How can I make the map look less empty, geography-wise?

History
Why does this post require attention from curators or moderators?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/86821. It is licensed under CC BY-SA 3.0.

0 comment threads

0 answers

Sign up to answer this question »