Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Balancing Water Vapor and Temperature for Global Cloud Layer

+0
−0

BACKGROUND:

I have been working on a game called Rise: The Vieneo Province.

Vieneo is a terrestrial moon (all details can be found here) but we have an atmospheric composition we arrived on from another question:

N, SO2, O, and trace CH4, NH3, H2O, Ne, N2, CO... Nitrogen 98.4% 2589 mb Sulfur Dioxide 1.0% 26 mb and Oxygen 0.6% 16 mb

We have a perpetually overcast sky and a lot of rain in the game (like tropical environments on Earth) ... I am being told that we need more water vapor in the air because of the small hydrosphere of 13%. But with an average global temperature of 7.7 Celsius we are too cold.

The middle of the cloud layer averages about 9.25 km above sea level and are about 2.5 km thick on average.

QUESTION:

What is the minimum increase in water vapor percentage and global temperature that will make the the described cloud layer and tropical precipitation work? I would like to remove the SO2 altogether in favor of the water vapor explaining the persistent cloud layer.

Thanks in advance!

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/86357. It is licensed under CC BY-SA 3.0.

0 comment threads

0 answers

Sign up to answer this question »