Terrestrial Moon Atmospheric Composition Validation
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Have been building a game called Rise: The Vieneo Province.
Vieneo is a terrestrial moon (all details can be found here) but we have an atmospheric composition we arrived on from another question:
N, SO2, O, and trace CH4, NH3, H2O, Ne, N2, CO... Nitrogen 98.4% 2589 mb Sulfur Dioxide 1.0% 26 mb and Oxygen 0.6% 16 mb
We have a lot of rain in the game (like subtropical environment on Earth) ... does that work with this new composition? Or do we need more water vapor in the air instead of SO2? Bear in mind the small hydrosphere of 13%. Thanks!
This post was sourced from https://worldbuilding.stackexchange.com/q/85786. It is licensed under CC BY-SA 3.0.
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