Genetic structure of a trait with six discrete phenotypes
In my world magic is conferred genetically. Their are five "types" of magic, which never mix. You either have one type, or you have another (or none at all, the sixth option), you never have a mix of two.
In real life we see this behavior frequently with two discrete options. By that I mean two distinct options, either one or the other, not a mix or a gradation. For example, we have the green or yellow pods of the famous Mendalian peas. They are either green or yellow, and don't mix between the two. However, for most traits with a lot of options, we have a gradation, like skin color or height, and not discrete phenotypes.
What would the genetics look like for six phenotypes rather than two?
Assume that inheritance works exactly like it does for humans on Earth. No magic is involved in reproduction or inheritance. For this reason, this question is science-based.
This post was sourced from https://worldbuilding.stackexchange.com/q/82513. It is licensed under CC BY-SA 3.0.
1 answer
You are in luck! Six variations fits quite nicely into the genetic code; look here at the DNA to Protein Table.
There are four DNA 'letters', ATCG. It takes 3 letters to specify a code for one of our amino acids; or one of the control codes ('Start', 'Stop'). That is 22 results for 64 possible combinations ($4^3$) so 42 of the 64 codes must duplicate some result.
The 'winner' for this is Leucine, which has SIX distinct genetic codes: TTA, TTG, CTA, CTT, CTC, CTG.
Proteins are a link of such amino acids that fold into some specific sequence. IRL of course, Leucine is Leucine is Leucine; the ribosome translates all six of these things into the same amino acid.
However, for fictional magic purposes, the construction of your magical organ must depend upon DNA, and you make which type of magic a person can do depend upon seeing the correct variant of Leucine in one or more places within this organ.
If you want the magic to be fairly common; this could be in one place. If you want it to be more rare, demand it in multiple places: Say the chances of one variant appearing is 1/6, then getting the same variant in two places is 1/36, getting the same variant in 3 places is 1/216, etc. People with a mixture have no magic.
This is likely how you would ensure heritable magic (or none at all), the chances of 2 nucleotides mutating exactly the same way in an offspring are very remote. However, you could have SNP (single nucleotide polymorphism) mutations (just one nucleotide changed) with a very low % chance that make the offspring of two same-magic parents have mixed leucine types and thus no magic at all.
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