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Q&A

What is a realistic growth rate for a space colony?

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I am starting a theorycrafting thread in a video game forum. It deals with the creation of a Hegemony created by the descendants of a colony ship that was cut off from returning to Earth (wormhole collapse) and needed to establish themselves in a new part of space.

Link to the thread found here: Artemis Theory: The Artemisian Hegemony

What would be an appropriate growth rate for a space-faring civilization given the following parameters:

  1. Nearly fully functioning/intact colony ship upon arrival at destination (85%-90% intact) containing all necessary equipment and supplies to establish a colony
  2. Unable to re-establish contact with Earth or other Earth Colonies;
  3. Tech level: Space-faring (no warp/ftl capability but ships can travel at 0.1 c), maintain level of technology consistent with humans in the year 2232 in regards to medicine, agriculture, research, manufacturing and processing.
  4. Time period for growth: Approximately 600 years
  5. Encountered Predatory Species, Diseases, Social Unrest: Low to moderate chances. Colony would have been cut off so probably would have taken an isolationst stance; excellent medical preparation should keep disesase rates to average or below average; Due to nature of location colonists would have kept civil unrest to a low to moderately low state.
  6. Starting population 5,000 people (sorry I knew I forgot something important)

Thank you in advance

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This post was sourced from https://worldbuilding.stackexchange.com/q/67439. It is licensed under CC BY-SA 3.0.

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