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Q&A

Physics Plus: Artifical Gravity in Space

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This is the next piece in my question-series, you guys have been absolutely awesome in your answers to the first question: How to solve the old 'gun on a spaceship' problem?

In this series, I try to find a number of questions bugging me while working out my current (awesome) project :)

All answers should be plausible, but not do not need to qualify as hard-sci-fi. I am aiming for Physics-Plus on Mohs Scale of Sci-Fi-Hardness (TV-Tropes link).

I am envisioning a system able to create the following effects:

  • General 1 G environment on space stations, space ships, orbital installations and so on.
  • The Gravity should not be generated by rotation (I am fairly familiar with these designs more rooted in reality)
  • If it can be done this 'gravity zone' should have a fairly constant feel to it, but a small 'gradient' is ok too.
  • The field should be fairly well defined in its dimensions.

In Units of handwavium (UHV*), which is the cheapest way of achieving this?

Further notes:

  • Form can follow function, so if a spherical field is most plausible, all spaceships can be spherical.
  • Weird events when two shielded entities are getting too near to each other are encouraged.
  • The use of kinetic weapons / missiles in ship-to-ship combat should still be possible.
  • The used solution should have the least possible implications. For Example: If I have complete control of gravity, I can do almost everything, right? So if there is any chance, keep it as low-tech as possible.

''Unit of Handwavium is defined by LSD/page (loss of suspension of disbelief / page)*

I am aware that some things are better left unexplained, but I strive for consistence. Thank you!

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This post was sourced from https://worldbuilding.stackexchange.com/q/58264. It is licensed under CC BY-SA 3.0.

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