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What knowledge would you need to survive a fall from low-orbit?

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I have a humanoid individual who for various reasons finds themselves in low orbit with no ship or shuttle or tech to take them down

The society they come from is about renaissance era level (but there are lost and hidden caches of far-future type knowledge - so I can get my individual to accidently find any of the required info).

What is the absolute minimum sort of facts that this person will need to know beforehand, to survive re-entry and the fall from low-orbit?

They have an oxygen supply and an advanced handwavium designed pressure-protection body-encasing substance. This substance can reflect heat, so I don't see any issues from re-entry itself(if re-entry is even an issue). This substance may possibly be suitable to propel small distances by directing the oxygen supply like retro-rockets. The substance can be altered in a short time to any basic shape the individual would require.

I will edit further if more clarification is needed.

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This post was sourced from https://worldbuilding.stackexchange.com/q/45068. It is licensed under CC BY-SA 3.0.

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1 answer

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Deorbiting is actually pretty easy, and doesn't even need a magic space suit.

You could provide him with something like the MOOSE, or even just the materials and a set of plans to build one, and he could safely fall out of orbit no problem.

Similar to this, the IRVE-3, which was originally proposed to NASA by Arthur C Clark, passed it's initial tests back in 2012.

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