Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

How would I evolve horns on humans?

+0
−0

How would I change the evolution of humans to result in horns on humans as a result of reproductive fitness, instead of social fitness. Meaning, NEITHER "Horns are sexy", or some strange infection.

Note:

https://worldbuilding.stackexchange.com/a/14907/6812

A predatory creature with claws and large teeth is unlikely to evolve horns. Unlike herbivores, carnivores have evolved to kill things, and don't tend to need to evolve extra weapons like horns. Furthermore, effectively using horns would require that the creature put energy into growing them, and into growing and sustaining the supporting structure needed to make them useful. Horned creatures need strong necks to support use of their horns, and the neck musculature wouldn't be critical to anything else for a creature evolved to run down and claw up its prey.

However, Hair is Keratin, Nails are Keratin, could hair evolve into horns?

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/41238. It is licensed under CC BY-SA 3.0.

0 comment threads

0 answers

Sign up to answer this question »