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Q&A

reasonable travel time from high earth orbit to earth/sun L4/L5 (IT restrictive world)

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In a world where there are strict controls on "computational and instruction following machines" (all calculation machinery are basically none reprogrammable and limited to specific narrow tasks - frequently mechanical or nomograms/slide rules ) how would such laws effect regular travel to Earth/Sun L4/L5 (specifically not Luna/Earth L4/L5)

Assuming a technological level that doesn't have warp drives or hyperspace (or other magic), but must use a reaction drive (some kind of rocket expelling mass) what would be a reasonable travel time to Earth/Sun L4 or L5 from Luna orbit (assuming you need low velocity on arrival)

Is there any useful abort path at roughly the halfway point or somewhere between say approx 1/3 and 2/3 the journey) ? relying on what if any sling shot effect or other orbital mechanics effect. (remembering this worlds IT controls and rocketry)

what would be a reasonable return strategy and time taken (could a departure be done at any time or would it be safer to wait for specific conjunctions - again because of IT restrictions or fuel/mass concerns )

what are the main differences between L4 and L5 journey and are these roughly cancelled by a return leg?

While I've experimented with scaled up mods for kerbal space project to get a feel for time scales vs delta v / fuel tonnages etc, I'm fairly sure ksp's gravity model doesn't include Lagrange points as you are only ever in one "sphere of influence"

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This post was sourced from https://worldbuilding.stackexchange.com/q/20705. It is licensed under CC BY-SA 3.0.

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