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Q&A

What are some technologies that could minimize the space it takes to support a space crew?

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I'm designing a video game in which players command a small crew of aliens (10-20 of them) who are building an outpost on a planet. They are a bit larger than humans (around 2 meters tall) with about the same diet. They live underground in a structure sort of like an ant colony and have better technology than modern humans (including nuclear fusion and algae fuel).

What could I do/what technologies could I use to minimize the space it takes to grow enough food for this crew? I'd like to use no more than a few cubic meters per person. Is this possible?

A little more about this world:

  • Players can buy shipments of food, but not very often because they are expensive.
  • There are some food sources on the planet, like fruit trees. However, they must be harvested and don't produce food often.
  • There can be fictional fauna/flora as long as they are realistic.
  • I don't want the crew members drinking smoothies at every meal like in Wall-E. Food should be interesting.
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This post was sourced from https://worldbuilding.stackexchange.com/q/19464. It is licensed under CC BY-SA 3.0.

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