Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Effects of suspended animation

+0
−0

Major Camila de Ocampo, "La Comandante", wakes with a start. As she's been trained to do when coming out of stasis, she flexes each muscle, beginning with her toes until she finally finishes by raising and lowering her eyebrows. She continues the stasis emergence process, as her muscles seem to be working properly. Careful not to over-exert herself, she removes the monitors and IVs and steps out of the chamber. Has it really been 13 years already? According to the display in the room, they left Earth orbit only 5 years ago. Despite her confusion, she initiates the emergence process for the rest of her team.

Set up

As implied in the text above, the setting is a long spaceflight. The characters will be on a large colony ship for about 15 years, cruising around $\frac23c$ to their new home on Tau Ceti e.

The time in suspended animation will be over a year less than the entire journey: they won't be in stasis while the ship is accelerating/decelerating to and from its cruising speed, which takes about 7 months on each end (if you're interested, the ship's acceration rate will be $10.1\ m/s^2$, or $1.03g$, to account for the low tolerance humans have to acceleration).

With the exception of rotating groups of technicians and pilots, everyone aboard the ship to Tau Ceti e will be in suspended animation, to make the journey more pleasant (read: less susceptible to mutiny).

Question

How can I implement believable suspended animation?

Some things to consider:

  • Suspending animation: can this be chemically-induced, or will some more complicated process be required, such as replacing the colonists blood with some cooled liquid?
  • Effects during the suspension: what biological processes will need to be maintained? What are the minimum caloric requirements? Can all of these processes be addressed through IV's and dialysis?
  • After they emerge: How badly will muscles be atrophied? Can this be alleviated during the suspension with electric stimulation? Will the colonists emerge with caveman body hair and fingernails that are out of control? Would they be able to self-emerge, or would they require human/robotic assistance?

These are only some considerations I've thought of; I'd love to hear about any others. I'd like as much fact-based detail as you can give me, but seeing as how this technology isn't practical yet, I understand that some amount of speculation is necessary.

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/14414. It is licensed under CC BY-SA 3.0.

0 comment threads

0 answers

Sign up to answer this question »