Trebuchet's effect on ship design
A long time ago I heard about a Medieval Irish pirate that used a Trebuchet mounted on his ship (no I am not sure what he was or where I heard it). The idea of a ship acting like a double pendulum when firing has always intrigued me and made me laugh. I am assuming that to prevent fouling with rigging it would have to be limited to broadsides with minimal adjustment. I envision it sitting between 2 masts midship.
What sort of design choices would an Age of Exploration Era European Vessel (capable of Atlantic crossing) make to avoid capsizing? Wider, deeper? I am pretty sure a long thin vessel would have an issue with capsizing.
What is a good rough counterbalance weight to ship weight ratio, and ship to ammunition ratio?
Traditionally trebuchets have longer range than mangonel or ballista, what sort ranges would a ship born trebuchet have? Similar to land based of comparable counterweight?
This post was sourced from https://worldbuilding.stackexchange.com/q/5050. It is licensed under CC BY-SA 3.0.
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