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Q&A

How can I make humanoid species have distinct yet equally-useful abilities?

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I have found that, every time I try to make another humanoid species, they end up as basically just humans with extra abilities. For example, I tried making a race of dark-elves once, and they ended up basically as humans plus night vision and camouflage abilities. How can I make it that humans are better at some things and other species are better at other things? I can't take away the traits that are distinctively human (e.g. color vision, opposable thumbs, abstract thought and language, bipedalism) or else the characters will be hard to relate to and not easily able to interact with humans. So, in essence, what are some human abilities that I could remove to compensate for the addition of new traits in other humanoid species?

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This post was sourced from https://worldbuilding.stackexchange.com/q/4578. It is licensed under CC BY-SA 3.0.

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