Creating a realistic world map - Erosion
Once geological processes have created a landscape a number of factors come into play in order to reshape it. This includes weather and climate effects such as wind, rain and ice reshaping the terrain.
What are the processes that reshape land-masses and alter the terrain after it has initially formed by geological processes?
How can those processes be easily drawn upon to create realistic looking maps?
Note:
This is part of a series of questions that tries to break down the process of creating a world from initial creation of the landmass through to erosion, weather patterns, biomes and every other related topics. Please restrict answers to this specific topic rather than branching on into other areas as other subjects will be covered by other questions.
These questions all assume an earth-like spherical world in orbit in the habitable band.
See the other questions in this series here : Creating a realistic world Series
This post was sourced from https://worldbuilding.stackexchange.com/q/1020. It is licensed under CC BY-SA 3.0.
0 comment threads