Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

How to trap medieval humans in a land using geology?

+0
−0

These humans must never see the ocean and should still be able to survive. They can only get out of the land if they improve the technology level. Is it even possible? The lakes or seas should probably not be connected to the ocean because otherwise the humans can just follow a river to go out of the land. So the inland bodies of water just evaporate at the same rate as water is added to them. Medieval humans can surely cross mountain ranges right? If volcanoes are surrounding them, can't they just wait till the volcanoes stop erupting then cross it while it's cool? I'm looking for a way that's natural and using geology.

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/158696. It is licensed under CC BY-SA 4.0.

0 comment threads

0 answers

Sign up to answer this question »