Communities

Writing
Writing
Codidact Meta
Codidact Meta
The Great Outdoors
The Great Outdoors
Photography & Video
Photography & Video
Scientific Speculation
Scientific Speculation
Cooking
Cooking
Electrical Engineering
Electrical Engineering
Judaism
Judaism
Languages & Linguistics
Languages & Linguistics
Software Development
Software Development
Mathematics
Mathematics
Christianity
Christianity
Code Golf
Code Golf
Music
Music
Physics
Physics
Linux Systems
Linux Systems
Power Users
Power Users
Tabletop RPGs
Tabletop RPGs
Community Proposals
Community Proposals
tag:snake search within a tag
answers:0 unanswered questions
user:xxxx search by author id
score:0.5 posts with 0.5+ score
"snake oil" exact phrase
votes:4 posts with 4+ votes
created:<1w created < 1 week ago
post_type:xxxx type of post
Search help
Notifications
Mark all as read See all your notifications »
Q&A

Allowing rural, isolated societies to maintain certain industrial capabilities?

+0
−0

My society/area is set in a isolated wasteland where the primary income of people is ranching. However, I want my people to be able to at least be able to maintain technology at a 1916 level (the reason for 1916 is because airplanes, balloons, and dirigibles with war-fighting capabilities are integral to the setting).

I realize that during the actual First World War most of these technologies were built in super-massive factories in urban areas with advanced industrial engineering processes. What are some ways I can allow my characters to at least by able to continuously maintain their technology without introducing a modern city or Henry Ford-esque assembly lines?

History
Why does this post require moderator attention?
You might want to add some details to your flag.
Why should this post be closed?

This post was sourced from https://worldbuilding.stackexchange.com/q/99339. It is licensed under CC BY-SA 3.0.

0 comment threads

0 answers

Sign up to answer this question »